Running on different computers
For FSX, P3D, MSFS, or FS24
You will need to manually configure SimConnect if you're running the simulators on different computers. This will also require that you switch off of the "automatic" provider.
On the machine where your simulator is running
- Locate your
SimConnect.xmlfile. The location can vary depending on which simulator you are using. The file also may not exist, in which case you need to create it.
The location for SimConnect.xml is usually:
%APPDATA%\\Lockheed Martin\\Prepar3D vX\\SimConnect.xmlfor P3DvX%APPDATA%\\Microsoft Flight Simulator\\SimConnect.xmlfor MSFS 2020 on Steam%LOCALAPPDATA%\\Packages\Microsoft.FlightSimulator_8wekyb3d8bbwe\\LocalCache\\SimConnect.xmlfor MSFS 2020 using Microsoft Store/Xbox%APPDATA%\\Microsoft Flight Simulator 2024\\SimConnect.xmlfor MSFS 2024 on Steam%LOCALAPPDATA%\\Packages\\Microsoft.Limitless_8wekyb3d8bbwe\\LocalCache\\SimConnect.xmlfor MSFS 2024 using Microsoft Store/XBox
Edit the SimConnect.xml file to allow remote connections into the PC, this should look like the following (there may be other entries in the file):
<SimConnect.Comm>
<Descr>Static IP4 port</Descr>
<Protocol>IPv4</Protocol>
<Scope>local</Scope>
<Port>5111</Port>
<MaxClients>64</MaxClients>
<MaxRecvSize>41088</MaxRecvSize>
<Address>0.0.0.0</Address>
</SimConnect.Comm>The most important parts of the above is the Address being 0.0.0.0, which allows connections from any IP address on your network, and the Port.
Finally, identify the IP address of the machine running the simulator (this depends on your local network setup). We suggest looking at a guide for how to do this for your operating system.
On the machine where smartCARS is running
In smartCARS, click on the gear icon to open the settings.
You will need "Show advanced settings" enabled for the required settings to appear.

- Enter the IP address of the machine where the simulator is running and the port where SimConnect is running (in this example it is 5111)
Once the settings are saved, the Flight Tracking plugin will begin attempting to connect to your simulator with the new connection information.
For X-Plane
The steps are similar for the above, but instead of configuring SimConnect, you simply need to enter the connection information for the computer running X-Plane.
